package src.edu.wayne.cs.csc4110.hw6.implementations.stateMachine;

public class FriendsState extends AbstractState {
	
	StateMachine stateMachine;
	
	public FriendsState(StateMachine stateMachine)
	{
		this.stateMachine = stateMachine;
	}

	@Override
	public void goToRegisterState() {}

	/**
	 * Shows the user a form where they can work with friends.
	 */
	@Override
	public void goToFriendsState() {
		// TODO 

	}

	@Override
	public void goToPrivateChatState() {}

	@Override
	public void goToPlayGameState() {}

	@Override
	public void goToNotLoggedInState() {}

	@Override
	public void goToLoggedInState() {}

}
